Skylanders: Giants
A direct sequel to Skylanders: Spyro's Adventure.
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Platform | Developer | Age Rating | Release Date | ||
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EU | NA | ![]() |
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Oct 19th 2012 | Oct 21st 2012 |
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Nov 30th 2012 | Nov 18th 2012 | ||
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Oct 19th 2012 | Oct 21st 2012 |
Story
As a direct sequel the story picks up shortly after the events of Skylanders: Spyro's Adventure. The very basic premise of the game as told by a press release:
Players will resume their role as a powerful Portal Master, who controls their a team of Skylanders, including Giants, mythical and powerful heroes that play a pivotal role in the quest to save the Skylands from Kaos, who is back with another plan to rule over Skylands. Players will navigate perilous lands, battle powerful enemies, collect treasures and solve interesting puzzles.
Joel Cohen and Alec Sokolow have returned to help write the story.
Characters
As well as being able to use all of the Skylanders from the original game, Skylanders Giants introduced 16 brand new characters to play as. This new lineup was made up of eight regular sized Skylanders and eight Giants who were about twice the size of the other characters.
Here are pictures of all of the Skylanders new to Skylanders Giants:
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Along with the brand new Skylanders and variants there will also be new "Series 2" poses for 24 characters from the first game (compared to the original characters they have a special "Wow Pow" upgrade and the ability to switch paths at will - you can use these toys in the first game but you won't have access to that extra power there) and eight LightCore characters (versions of characters who light up when placed on the portal and cause a massive in-game explosion of light when they first enter) who are made up of four of the new Skylanders and four of the old (they are not Series 2 so do not have a Wow Pow - you can also use these toys in the first game but again do not have any sort of extra power).
Altogether that brings the total number of new toys to 62. Combine that with the 37 playable toys from Skylanders Spyro's Adventure and you have a grand total of 99 different playable Skylander toys.
In the Starter Pack you get three Skylanders (on console Jet-Vac, Cynder (Series 2) and Tree Rex, on 3DS Punch Pop Fizz, Cynder (Series 2) and Tree Rex), a Portal of Power, Trading Cards, a Poster, and the game. The Starter Pack was also available without the Portal of Power for those who already had one but it only had one Skylander: Tree Rex.
To help differentiate between the old and new sets, the base of the Skylanders for Skylanders: Giants are orange instead of the green that is seen on the bottom of the Spyro's Adventure toys.
Here's a table to show the compatibility and features of the characters:
Type of Skylander | Wow Pow | Path Switch | LightCore Blast | Spyro's Adventure | Heroic Challenge |
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Giant | No | No | No | No | Yes |
Legendary Giant | No | No | No | No | Yes |
New Skylander | No | No | No | No | Yes |
LightCore New Skylander | No | No | Yes | No | Yes |
Legendary New Skylander | No | No | No | No | Yes |
Series 2 | Yes | Yes | No | Yes | Yes |
LightCore Series 2 | No | No | Yes | Yes | Yes |
Legendary Series 2 | Yes | Yes | No | Yes | Yes |
Series 1 | No | No | No | Yes | No |
All toys were compatible with the online world of Skylanders: Universe but it is no longer running.

Portal of Power
Once again the game uses a Portal of Power, the technology inside has not changed so you can still use the portal that you got with Spyro's Adventure, there is however also a version of the game sold without a portal.
The portal included with the Starter Pack for Giants has a slightly different appearance to the old one; the base of the portal (previously green) now glows the same colour as the top but the runes on the side no longer glow at all. All console portals were wired this time to combat the issues with battery consumption that plagued the first game.
The new large "Giants" are sized so that you can still fit two of them onto the portal at the same time for co-op play.
The Portals (both new and old) also power the brand new LightCore features of certain special Skylanders. When brought near the Portal of Power they start glowing! All of the Giant Skylanders contain this LightCore feature but only a select few of the normal sized Skylanders have a LightCore variant. Those that have an additional LightCore edition are Jet-Vac, Pop Fizz, Chill, Shroomboom, Drobot, Hex, Eruptor, and Prism Break. The LightCore versions of these characters cost slightly more than the regular versions (and the ones in the Starter Pack are not the LightCore versions).
Platforms
The game was released on Xbox 360, PlayStation 3, Wii, Wii U, and 3DS. There was not a PC/Mac version this time.
Music
The theme music was again by Academy Award Winning film composer Hans Zimmer and is a brand new score by returning composer, Lorne Balfe.
Exclusives
Toys R Us again had several Skylanders exclusives, including a Legendary Triple Pack containing Legendary Ignitor, Legendary Slam Bam and Legendary Jet-Vac. At launch they also had a single of the giant Legendary Bouncer.
Target in the US had a special darker version of Crusher, "Granite Crusher", as an exclusive.
At launch GameStop had an exclusive Golden version of the "Dragonfire Cannon Battle Pack", a normal version was also available elsewhere at launch.
GAME/Gamestation in the UK and Walmart in the US had an exclusive Glow in the Dark variant of the Series 2 Cynder and a Glow in the Dark Portal of Power in their console Starter Packs.
Comments






In all honesty the past experiences of the format and implimentation of Skylanders:SA is the most significant predictor of how this will be done.
Alot of people seem to be ignoring that SA brought us 24 out of 37 characters on the first day. The reason to do this would be to immediatly brand the consumer with the new merchandise and feel of the new game. It is quite likely that multiple new giants and the new characters will be available day one to encourage customers that already have the old figures to buy into the new game and start fueling the skylander addiction. The amazon leak indicates that 5 of the 8 giants and 7 of the 8 new figures will be released early on. While predicting 12 of the 16 new characters to be available on day one may seem silly, it would be foolish not to release at least 10 of them on the first day. The new game needs new figures to fuel interest from existing fans. Existing fans will become obsessed buy more figures and encourage new fans.
Also not many seem to be considering distribution patterns when prdicting waves. It as already been revealed new figures, giants and reposes have seperate distribution numbers. This means they will not be shipped together There will be two Giants in each box, six new figures, and six reposes. This pattern makes sense because if new figures are far more desirable than series two ordering can accomodate. Like in SA expect each wave to consist of rereleases mied in with new releases to consisyt of each wave.
I would also be negligent not to discuss the initial wave of release for SA. In this case large boxes of twelve figures were sent to each store to give the shelves diversity on day one. The wave was reduced on reorders to six piece assortments and quickly placated a month later by wave 2 that consisted of half figures that were released on day one but absent from restock shipments.
I believe the amazon leak has legs because it gave distinct packaging informantion for specific figures. The contents of the triple packs and batlle packs listed ave been confirmed. It also did not give the packaging information for all figures just specific ones. What makes these listed figures special? The likely answer is these are the initial releases if not day one at least the figures released by Christmas. In addition it is not likely a coincidence that the figures announced on amazon leak have gotten more exposure. Tis includes Swarm, Chill, Crusher ect.










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