One day, Bianca spent a few hours in the library researching ideal vacation spots for a trip she was planning for Spyro, Hunter and herself. With all the travel books, Bianca mistakenly left the Sorceress' Spell book behind. Finding the book, Grendor was inspired by an ingenious plan. Flipping through the pages, he found himself a transformation spell to change his meager frame into a towering mass of muscle and brainpower! Wasting no more time, he read the spell aloud; too hasty even to notice the book was turned upside down. Grendor wound up with bulk and brainpower all right, but in the form of two heads, and a migraine in both of his thick skulls.
Spyro: Season of Ice
Spyro: Season of Ice is the first Spyro game to appear on the GBA. The first Spyro game to be made by a developer other then Spyro's creators Insomniac Games, Digital Eclipse have done a decent enough job on this game to make it playable and replayable.
Season of Ice takes you, as Spyro, to the Fairy Realms in order to save them from an evil menace. Set shortly after Year of the Dragon, Season of Ice continues with a slightly linked story but really it's not the greatest story you'll have ever encountered.
Oct 30th 2001 | Nov 16th 2001 |
Dec 26th 2002 |
The Story
Here's the official word on the story from the SpyroTheDragon.com website:
And here's my description of the opening part to the game...
Hunter mentions that she hasn't been carrying the Spell Book for a few days which is news to Bianca but she finds out that she no longer has it on her. She realises that she must have left it in the library when she got the travel book for their vacation. As she sets off to find her book, Hunter, Spyro and Sparx head off to help the fairies.
The Controls
Spyro the Dragon | |
A | Jump. Press again when in the air to glide. Press again whilst in glide to hover and end the glide. |
B | Flame |
R | Charge |
Start | Bring up the start menu |
Select | Open the Atlas |
Gems are once again the currency of the world, and once again you'll be needing to collect it all to get 100% completion.
Gem Colour | Gem Value |
Red | 1 |
Green | 2 |
Purple | 5 |
Yellow | 10 |
Gems are once again in the same places as usual. In flammable baskets, chargeable vases, locked chests, inside Rhynocs and just lying around on the ground.
Sparx
And as usual Sparx is Spyro's health meter.
Sparx Colour | Hits Left |
Yellow | 4 |
Blue | 3 |
Green | 2 |
None | 1 |
To regain Sparx's health just flame a small animal such as a sheep that will give out a butterfly. Each butterfly will regain one health point.
Progress Saving
Strangely enough, for a world filled entirely with fairies, there are no progress saving fairies in the whole game. None. So every time you die, you'll be taken all the way back to the start of the level and have to redo everything except collecting gems and freeing fairies.
Well, that's enough of that then. On to the walkthrough, getting started with Autumn Fairy Home.
Comments
That level is going to destroy me. e_e
I hated THAT LEVEL so much! I competed the game so many times and I still have it. Jut because of tht leve I didn't finish playing the level. I got so mad!
*_*
IKR im always making to many risky glides that get me dead ._.
dotd? o.o
I concur with you, I just finished this game yesterday. I'd say Space Age Speedway made me want to explode with irateness not to mention the angle's opposition against all glides and those moronic secret fairy items. But hey, whatever makes the game a challenge!
Okay. It's official.
THIS is the most frustrating Spyro game I have ever played, I find it even harder than The Eternal Night.
I still love this game but it angers me so much... stupid dangerous angles.
I also really hate how this game makes you have to recollect the key; and flame all of those items just to get a secret fairy each time you die...
Rant aside, it's a very nice game.
I quite literally screamed with joy when I finally beat after about 40 attempts.
...At least you can't die in the Homeworlds!
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