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News Archive - July 2006

9:48 PM - Wednesday the 26th of July, 2006 - by dark52
Another Developer Interview, this time by Sliced Gaming with Scott Laing of Amaze Entertainment. The five page interview is mainly about the DS version of The Legend of Spyro: A New Beginning and talks about the features that they are implementing in it.

As well as that Scott confirms the status of the game's continuity within the series.
Quote:
NS: So, this is a prequel of sorts, right?

SL: Well, "prequel" implies that this story somehow leads up to the story presented in earlier games, but it doesn't - this story completely replaces any story that has come before. It's kind of like what Frank Miller's Dark Knight was for Batman.

I'd say this game is certainly a set-up for future titles that will come later. Unlike the early Spyro games (which are near and dear to my heart), there will be continuity and multi-title story arcs from game to game.

Also take a minute to view the first DS screenshots of the title. The screenshots have been removed, you're too slow.

And yet again, all thanks go to GnastyRatchet for finding the interview.
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11:49 AM - Monday the 24th of July, 2006 - by dark52
Spyro put in an appearance at this year's Comic-Con at the San Diego Convention Center. You can see the poster for the game at GoNintendo (or the at the original place ComingSoon.net) and in the background of this IGN photo from the event without the flash of the first.

He obviously also made an appearance in video form, whether that was playable or not isn't so clear though at this point. Either way, The Legend of Spyro: A New Beginning finally appears to have a logo.

Thanks go to GnastyRatchet again for finding the GoNintendo article.
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5:21 PM - Sunday the 2nd of July, 2006 - by dark52
Vooks.net have an interview with John Welsh of Krome Studios. The interview clears up a few things and rules out multiplayer from The Legend of Spyro: A New Beginning.
Quote:
Will the game feature any multiplayer elements, if so what are they?

No, the core of the game has always been delivering an exceptionally fun single player experience so it definitely felt to stick to and enhance upon that experience. The focus has and will always be on Spyro and his own experience as he learns who he is, what he can do and what he has to do.

Also included with the interview are a few new screenshots. Thanks go to GnastyRatchet for finding the interview.
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