Category: The Eternal Night
There's also a bestiary for the game which details all of the enemies and their weaknesses.
Over the past year the site has gained a few new guides, ones for all of the versions of the latest game, Dawn of the Dragon, and a new guide for The Eternal Night's DS entry. The Guidebook is still slowly approaching completion, with nearly 900 characters so far there are only a few handheld games left to add.
At some point this year I'll get around to finishing a walkthrough for the DS A New Beginning and I'm currently half working on a refreshed guide to the third GBA game Spyro: Adventure which was the first Spyro game that I wrote a walkthrough for, it hasn't really seen much work done to it over the five years it's been sitting there and it shows. With no sign of a new game on the horizon, this coming year may be a quiet one.
Fight your way from a murky purple nightmare world all the way through to the crystal clear fight with Gaul at the very end and all of the stuff inbetween. And make sure to pick up all those old bits of Dragon Scales and Teeth along the way.
I've also posted the first level of my walkthrough to Dawn of the Dragon on consoles.
And another level on the DS version of The Eternal Night as if anybody really cares.
And if that wasn't enough I've just finished off adding all of the characters from Spyro 2: Season of Flame.
As for statistics, well the site has received over 30 million hits, the forum has broken the 1000 registered members mark and there are now currently around 175,000 posts. The forum has gained several new features including the much requested Private Message service.
What's in the future? I made a comment regarding a new Guidebook last year, that's progressed since then and is still on its way, as too are reworkings of the Season of Ice and Attack of the Rhynoc sections. And of course a guide for the new game Dawn of the Dragon once it becomes available towards the end of the year.
Thanks go to Twilight for spotting it.
Disappointingly it turned out that all 80 puzzles in the new game are in actual fact exact duplicates of the puzzles in The Legend of Spyro: A New Beginning just with different names.
- First appearance on PlayStation 3 and Xbox 360
- Epic culmination of "Legend of Spyro" storyline Spyro finally faces the Dark Master
- Fly at any time - first free flight in a Spyro game
- Co-op play with Cynder (female dragon)
- Global release Oct/Nov 2008
Other platforms aren't mentioned but I wouldn't cross them out just yet.
And even though this will wrap up the Legend of Spyro story they also go on to mention that annual releases of Spyro on all major gaming platforms in 2009 and beyond are planned.
UPDATE: Called "Legend of Spyro: Darkest Hour"? EBgames, they list PS3, PS2, Wii, Xbox 360 and DS versions of the game.
Thanks go to Vitani333 on SpyroForum and Neal from SpyroWorld.
To help show off your creations I've made a simple Dragon Generator that you can use to recreate your dragons from Spyro's Lair and share them with the world.
Also included are the Enchanted Scriber's Quill Locations as well as the locations for all of the Relics, both Health and Magic. And for those of you who've beaten the story, there's also a guide to the Dragon Challenges.
Also, today finally sees the release of The Legend of Spyro: The Eternal Night on the Wii in the UK. So that's good.
Spyro the Dragon could soon breathe some fire on the bigscreen: The Animation Picture Co. has optioned the rights to turn the purple star of Sierra Entertainment and Vivendi Game's vidgame franchise into a toon.
The film will apparently be based around the Legend of Spyro games.
IGN didn't much like the Nintendo DS version of the game, giving it a score of five and a half out of ten (they also have some videos of the game to help you prejudge it yourself).
The Legend of Spyro: The Eternal Night is still far better than the first Spyro outing that appeared on the Nintendo DS, but it fails to keep the momentum going after last year's decent title.
Meanwhile Mobile Game Faqs give the mobile version of the game 76% (7% lower than their score for A New Beginning).
Quote: Mobile Game Faqs
This is a well put together game that's fun to play. The levels do also have some variety between being gem collecting levels, boss levels and flying levels.
And magazines Play and Game Informer have apparently given the console version 8.5 and 6.25 respectively.
On the interview side of things, IGN have a lengthy (on the side of the interviewee) interview with Don Meadows of Krome Studios.
Quote: Don Meadows
I am most proud that we have boss characters that are true boss characters. Both we and Sierra wanted to recapture what it was like to have the coin-munching bosses from older arcade games.
And finally, DS Fanboy also have an interview, theirs is with Amaze Entertainment's Sean Epperson about the GBA version.
Quote: Sean Epperson
It's designed in such a way that a player who is a novice to action games can do cool looking moves, while a player more familiar with action games would find many more layers to the depth of the combat system.
Thanks go to Neal for the magazine scores and finding the mobile review, and to Sean for pimping his own interview.
"We are extremely excited and honored that our game, The Legend of Spyro: The Eternal Night was awarded the coveted Best Mobile Game Award by the Video Game Festival," said Paul Maglione, president of Vivendi Games Mobile.
Due for release in November, you can find several new screens of the game in the Gallery.
The Legend of Spyro: The Eternal Night mobile game gives players the chance to guide Spyro through 13 graphically stunning levels, specially adapted for mobile phones. The mission is to collect the four elemental powers that will enable Spyro to halt the resurrection of the Dark Master. As Spyro’s powers are gradually unlocked, players will uncover the mysteries of the bizarre universe and the many enemies that populate it.
You can now also find a short demo of the game on The Mighty Troglodytes' website.