Quote: Nintendo World Report - 9
Skylanders: SuperChargers is just bursting with content, and fortunately, all of it is great fun. If you’re invested in the series, SuperChargers is on par, if not better, than the best the series has offered in the past.
Quote: High-Def Digest - 4.5/5
Getting into a vehicle and changing the gameplay up, say mid-level or for a boss fight, is vastly more engaging than the typical elemental change. But it's really just the beginning.
Quote: Polygon - 8.5
The levels play with gravity, with humor, with painterly backdrops and size. There are even clever tweaks at some of gaming's tropes. Just when you think you've seen it all, you find yourself sitting back down to do something new and spectacular.
Quote: Financial Post - 8.5
And all of these activities benefit from the sort of sheen we’d expect of an entry in a yearly franchise that has been polishing its formula for half a decade. The controls are tight, the visual presentation is terrific.
Quote: Kotauku - Yes
Upgradeable and customizable, the vehicles in Superchargers are much more than gimmicks. They are characters in their own right, only much more important—the entire level structure of the game has been transformed to accommodate these wicked rides.
Quote: Gaming Age - A-
Being someone that has played the games, but not to completion in the past, I found myself more immersed in the world this time around and I think the variety is the reason.
Quote: GameSpot - 8
While the vehicles adds the most visible "new" element to Skylanders, there's plenty more here that expand upon the series' traditional action adventure (with a little puzzle solving) formula. Nearly every level and area you'll explore in Skylanders comes with a unique gameplay twist.
Quote: Hardcore Gamer - 4/5
Activision and Vicarious Visions have seemingly done the impossible by keeping Skylanders fresh for its fifth outing. SuperChargers is jam-packed with enough content to fill at least two separate games and it’s all quality stuff.
Quote: Game Informer - 6.5
By the third level, I would grimace whenever I saw an icon telling me I needed to place a car on the Portal of Power for a vehicle sequence. The cars are the weakest part of the campaign, and most are tied to the critical path.
I'll be updating this news post with more reviews as they appear. For other territories the game launches in just a few days on the 23rd for Australia and the 25th for Europe.
|Legendary Astroblast||Legendary Sun Runner|
|Legendary Bone Bash Roller Brawl||Nitro Soda Skimmer|
|Easter Thrillipede||Gold Rusher|
Astroblast and Sun Runner's Legendary status confirms that there will be a Legendary version of the Sky Racing Action Pack, the regular version of which is scheduled for launch in Wave 3.
This weekend also saw a playable demo of the 3DS version of the game at PAX Prime giving us our first proper look at how it plays. Still no sign of the Wii or iOS versions.
Quote: Press Release
For Skylanders Battlecast, players can purchase physical card packs at retail, as well as digital card packs in-game. Players will experience a magic moment by scanning cards with their mobile devices and watching them come to life. Additionally, fans can scan two character cards to create animated duels in which players can physically interact with the characters.
The game is due out sometime in 2016 and will be available for "free" from the App Store, Google Play, and the Amazon Appstore. Pricing for the cards has not been revealed.
I have also posted a brand new and complete walkthrough for the 3DS version of Skylanders Trap Team featuring locations for all of the Hats, Chests and Nightmare Pages along with tips for fighting and capturing all of the villains you encounter along the way.
More will be posted each day so it should be complete very soon.