And while they're already out in some parts of Europe they won't be arriving in the UK until Boxing Day, the 26th of December. And on the same day in Australia
They also gave us a glimpse at the other two members of the Light and Dark families: Spotlight and Blackout.
Unfortunately there was no accompanying release date for these core Skylanders.
You can check out a load of screenshots screenshots and artwork of all four new Skylanders in the Trap Team Gallery as well as last Friday's news post for images of the Element Expansion Packs themselves.
The Dark Element Expansion Pack comes with the Dark Trap Master "Knight Mare", a Dark Trap in the shape of a Spider, and the Midnight Museum Location Piece which unlocks the Midnight Museum chapter.
The Light Element Expansion Pack comes with the Light Trap Master "Knight Light", a Light Trap in the shape of a Hawk, and the Sunscraper Spire Location Piece which unlocks the Sunscraper Spire chapter.
The Trap Masters will grant you access to the unknown element gates scattered throughout the game and the traps will let you catch the unknown element villains, which means that, combined with Blastermind from Wave 3, these will finally let you complete Skylanders Trap Team to 100%.
The exact release date of the Element Expansion Packs is still unclear but some European retailers have a date listed as early as the 18th of December.
Bat Spin, Cobra Cadabra
High Five, Trail Blazer
High Five, Trail Blazer, Jet-Vac
Mini Double Packs
Small Fry and Weeruptor
Thumpling and Gill Runt
Air Snake, Earth Totem
Life Snake, Fire Totem
Undead Snake, Tech Flying Helmet
Magic Totem, Water Flying Helmet
Time for some wild speculation: Unlike the first two waves it is probable that this "wave" will be split apart and have each grouping release at slightly different times. The ongoing Frito-Lay High Five giveaway means that the Core Skylanders are not likely to be released until early next year but the Trap Masters and Traps are under no such restrictions and could be released earlier than that. Check out the full breakdown of what will be in the retailer's boxes including the restocks of already released characters.
And since they haven't been posted to the front page (keep an eye on the forums for the latest goings on!), some reminders about other recent and upcoming releases:
The new Legendary items at Toys R Us, including the Micro Comics with exclusive Legendary Traps, are currently in the middle of being released. Legendary Deja Vu and the Legendary Deja Vu comic were released yesterday, the Legendary Blades comic will be on Sunday, and the Legendary Jawbreaker comic a week later on the 16th of November.
The first two of the Eon's Elite collection, Elite Spyro and Elite Chop Chop, became available at GameStop this past weekend and the next one has been announced as Elite Trigger Happy, he'll go on sale at the end of the month on the 28th.
And finally, the 8 Pack of Traps with the variant villain Steamed Broccoli Guy is apparently due for release very soon at Target (with reports of sightings already coming in).
Quote: Kotaku - Yes
The bright spotlight being shined on its core figures and villains makes Skylanders: Trap Team feel like a fresh start for the franchise. Without completely abandoning the characters and concepts introduced over the past three years, it feels more like a self-contained experience rather than a continuation.
Quote: Gaming Age - A-
What's great about the Skylanders series is that, beyond the humorous story and light action RPG gameplay, the games are so chock full of content that players can spend weeks trying to play through it all.
Quote: BioGamerGirl - 10
Skylanders Trap Team on tablets matches up well with the home console version of the game. While the tablet version doesn't look quite as good as the next generation version of the game, Skylanders Trap Team still packs a whole lot of high quality content for a tablet release that most other mobile games simply can not compare with.
Quote: Nintendo World Report - 9
Skylanders Trap Team is a fantastic, well-made game. The lengthy story mode is filled with excellent gameplay set in gorgeous environments with top-shelf graphics and sound. The bonus modes, while focused mostly on combat, are a lot of fun.
Quote: TheHDRoom - 4.5 Stars
Even with its creative zigzags that shift Kaos' allegiance for a time to provide new enemies for the Skylanders to chase and jokes for Flynn to crack, Trap Team feels more like a standalone reboot ordered from the top of Activision's food chain; a reaction to increasing competition in the Toys to Life genre that shifts the target demographic back a few years.
Quote: The Escapist - 4.5 Stars
But what exquisite pieces of plastic they are! The designs for the Trap Team Skylanders all have a translucent weapon that's undeniably cool. The expressions on the faces and the poses of the figures telegraph movement and style, and the new Mini Skylanders are all cute as hell.
Quote: Canadian Online Gamers - 89
If there are two things that always astonishes me about any Skylanders game it is the creativity that goes into it and how they don’t rely on licensed characters, and Trap Team carries on this heritage. The new Trap Master characters are great.
Quote: Gaming Nexus - 8.8
As with all Skylander games, there is a lot of variety here in the gameplay department. In addition to battling enemies you will do a lot of (simple) puzzle solving. Remember, this is a game designed for the younger gamers in your household so don't expect anything that will truly tax your brain.
Quote: Game Informer - 8.75
Giving Toys for Bob an extra year to work on this sequel paid off, not just with the concept of villains partnering with heroes, but the world they inhabit feeling more alive.
Quote: IGN - 8.2
In most ways, Skylanders Trap Team is the best game in the series. The abundance of inventive and genuinely fun characters, and the inclusion of playable villains, means there's always some amazing new trick to try.
Quote: Joystiq - 3.5 Stars
Gameplay in Trap Team feels distinct from previous series entries as a result. The trap-and-swap mechanic works well, and it makes combat more eventful and strategic than before.
I've only spotted the one 3DS review so far and it is definitely on the negative side.
Quote: Nintendo World Report - 6
Skylanders Trap Team's main gameplay is very mediocre. At its best, it's a passable 3D platformer, and at its worst, it's a stiffly controlled and boring mess. The other gameplay aspects, that is, the focused villain challenges and Skystones card game, are fun, but it's not enough to wash away the tedium of the main game.
High Five's story has been expanded upon to give further details on his personality:
High Five is one of the most skilled sky racers of all the dragonflies. But as the fifth son of the Royal High Flying Dragonflies, he was not allowed to enter any of the racing tournaments that took place each year because of his age. Instead, he was forced to watch from the sidelines as his four older brothers competed for the coveted Trophy of Sparx, which legend has said holds magical properties. One year, during the biggest racing event of the season, High Five learned that the Troll Racing Team had stolen the valuable trophy and were going to use the race to cover their escape. He quickly took action, jumping into the race and using his amazing flying skills to weave and dodge his way to the front of the pack, where he caught up to the trolls and brought them down. For his actions, High Five was given the Trophy of Sparx. Even more importantly, he was made a Skylander, where he now helps protect Skylands from any evildoers.
And in a twist (that forum goers have already spotted on the back of boxes) the other two voted upon names, Flip Wreck and Bat Spin, have also been chosen to be used as the official names for their respective Skylanders.
As for how to get him, starting in mid October Frito-Lay will be running a giveaway of High Five using the Blippar app, you'll just need to scan the back of a specially marked variety pack to enter.
Instead of using Traps to capture the villains the 3DS makes use of its touch screen to capture them, meaning that the villains cannot be used in the console version and vice versa. You can use the villains in regular gameplay but also in some special "boot camp" training levels.
The game also features a multiplayer version of Skystones which you can play online over WiFi, interestingly it's the original form of Skystones seen in Skylanders Giants rather than the new Skystones from the console versions of Trap Team.
The 3DS Starter Pack will come with Gusto, Barkley and a Portal of Power. So no traps and no exclusive alt-deco.
Check out the gallery for some more screenshots of the game and this EvanTubeHD video for footage of the game in action (including a glimpse at a Moon icon and a Sun icon at the bottom of the other elements).
You can see all of the villain artwork in much greater detail than we've previously seen on the poster, as well as a few new trap moulds including a Snake, a Sword, and a Rocket along with several others. They also each have a short audio line as well as their theme music.
The Skylanders each have their own full sized artwork, a small image of the toy, a few screenshots and a video along with their backstory, card stats and audio catchphrase. Amongst all of that one brand new Skylander variant has been unveiled, as seen above it's a Legendary Deja Vu. No sign of any of the mystery Skylanders just yet.
Also announced today was a brand new game mode debuting in Trap Team called "Kaos Doom Challenge". In it you will be fighting waves and waves of enemies that Kaos is sending to attack you, you'll be able to build special defense towers that help you to keep them away from the "Mystery Box of Doom" which unleashes a gigantic villain if opened.
A recent evil study of a thousand trolls revealed that nine out of ten agree that I am the most powerful and impressive evil doer to have ever conquered Skylands. Naturally, I had every tenth one banished to my "Kaos Doom Challenge" to test the effectiveness of my 100 waves of ultimate evil doom - and they were never heard from again. So let's just say EVERYONE agrees - I am the most powerful and impressive evil doer ever.
There are a few videos going through a few waves by The Skylander Boy And Girl and Coin-op TV that you can check out to get a better idea of exactly what this mode is going to be like.
The poster includes names for the four remaining unnamed Trap Masters:
- Enigma (Magic)
- Tuff Luck (Life)
- Thunderbolt (Air)
- Short Cut (Undead)
As well as names for several new core Skylanders:
- Cobra Cadabra (Magic)
- Echo (Water)
- Trail Blazer (Fire)
- Fling Kong (Air)
The only Skylanders we still don't know the names of are the three Frito-Lay Skylanders and whoever those four question marks represent in the top right corner.
The poster also lists names and elements for nearly all of the villains, including a couple of new "Super" villains Dreamcatcher and Golden Queen, but again there are two Super Villains still hidden behind question marks along with six of the regular villains.
Each of the Mini Skylanders will be just as upgradeable as their larger counterparts featuring miniaturised versions of their attacks. The eight new Mini Skylanders are as follows:
Weeruptor, Small Fry
The eight previously released sidekicks will also be given a rerelease with a red base but your existing green and orange base versions will function exactly the same as the new ones. The Minis will be sold in double packs retailing for $13.99.
Kaboom, Head Rush
Also revealed for gamescom today was a new Fire Trap Master called Kaboom, we got a look at Head Rush's figure as well as a clearer look at Bushwhack. And couple of new villains, Masker Mind and Brawlrus, were unveiled too. Check them all out in the gallery and figure list.
The names are not on there and there are still several secret Skylanders and villains marked on the poster so there's still a lot left to find out before the launch of the game in October. And perhaps even beyond if they intend to keep up those mystery entries.
Thanks to forum member ZapNorris for spotting the poster.
*Kaos Trap not included in Starter Pack
The game looks and plays almost exactly like the console versions but you have the option to use the included bluetooth gamepad or the touchscreen controls. To make it even more portable if you don't have the Portal of Power turned on you can use two digital "Instant" versions of Snap Shot and Food Fight to allow you to keep playing even without any toys around.
To see footage of the game in action on a tablet check out videos by The Skylander Boy and Girl, FamilyGamer TV and Coin-op TV.
The full list of compatible devices is as follows:
- Apple iPad 3rd Generation, iPad 4th Generation, iPad Mini Retina, iPad Air
- Kindle Fire HDX (7" & 8.9")
- Google Nexus 7 (2013)
- Samsung Galaxy Tab Pro (8.4", 10.1", 12.2")
- Samsung Galaxy Tab S (8.4", 10.5")
- Samsung Galaxy Note 10.1 (2014), Galaxy Note Pro 12.2
The tablet version will be released at the same time as the regular editions, October 2nd in Australia, October 5th in North America and October 10th in Europe.
The three Dark Skylanders are "Dark Snap Shot", "Dark Food Fight" and "Dark Wildfire". The pack also contains three traps: the same two "Life Hammer" and "Water Tiki" as in the regular Starter Pack but also an "Ultimate Kaos Trap" which is needed to capture and play as Kaos himself.
Toys R Us has the Wii U version of the Dark Edition Starter Pack listed for $99.99, which means it's $25 over the cost of the regular Starter Pack for one extra Trap Master and one extra Trap. The Dark Edition will be available for Xbox 360, Xbox One, PlayStation 3, PlayStation 4, Wii and Wii U.
Lob Star, Bushwhack, Head Rush
Deja Vu, Blades, Fist Bump, Tread Head
Jet-Vac, Hog Wild Fryno, Fizzy Frenzy Pop Fizz
Mirror of Mystery, Rocket Ram, Tiki Speaky (with Deja Vu)
Nightmare Express, Piggy Bank, Hand of Fate (with Blades)
While a few of the images are a bit blurry they do all appear to be pretty much finalised toy designs (except for Head Rush) as compared to a similar listing last year which was mostly rough concept artwork. Keep in mind that as these are still early listings some characters and items may have their names and designs changed before release.
As well as the many single pack listings there are two triple packs in the leak, one containing Torch, Blades and Gill Grunt and the other with Chopper, Funny Bone and Shroomboom.
Thanks to forum member wreckingballbob and VampireCat2201 for spotting the listings.
The issue will be released at San Diego Comic-Con which runs from the 24th of July to the 27th, limited to 700 copies.
Skylanders Trap Team will also be at San Diego Comic-Con showing off the game and hosting a panel called "Skylanders: The Creative Process of Bringing Toys to Life" which will also feature a costume contest with more than $5000 in prizes to be awarded ($4000 to the winner, $1000 to the runner up and a collection of rare Skylanders toys for the 2nd runner up).
Quote: Press Release
Panel speakers include comic book writer Ron Marz (Green Lantern, DC vs. Marvel), famed voice of Kaos Richard Horvitz (Invader Zim, Billy and Mandy), Activision's Senior Vice President of Consumer Marketing, John Coyne, and Toys for Bob's Director of Toy and Character Development, I-Wei Huang.
The panel will be on July 24th at 6PM.
Skylanders Lost Islands continued with June's Air theme and started an Earth theme for July.
- June 9th: New Troll Lockup (200 Gems) and Golden Shear (175 Gems) upgrades and the introduction of a 5000 Kudos tier for the Molekin Market.
- June 16th: Nitro Freeze Blade arrived and a new Windmill premium community building that costs 700 Gems was added.
- June 23rd: Following the pattern set in May an Air Toy Link Tower that gives out gems every four hours on Air Element Days, with an initial cost of 25 Gems, was added. The Air Sanctum briefly became available to buy if you missed the quest (1200 Gems) and Buttered Pop Thorn's Hut also briefly became available through a paid gem pack.
- June 30th: Kickoff Countdown was added.
- July 1st: Sundae Slobber Tooth became the Wishin' Well Alter Ego for July kicking off the Earth themed month. A July 4th weekend sale temporarily had Buttered Pop Thorn's Hut on sale for 350 Gems along with various other offers and discounts.
- July 7th: Doom Stone was finally added and the quest for the upgraded Earth Sanctum began.
Quote: Back Story
Gearshift was created on the Tech island of Metallana by King Mercurus, who considered the young robot to be his own daughter. But rather than performing royal duties, Gearshift preferred to spend her time in the oily depths of the kingdom among its workers, secretly tending to the huge subterranean machines. When her father discovered this, he was furious - but then a squadron of Undead Stormriders suddenly attacked. Learning that these marauders wanted to capture her father, Gearshift used her knowledge of the labyrinth below to hide him. Seizing the emblem of her people - The Great Gear - she used it to fight the Stormriders, inspiring the workers to rise up. Together, they drove the Stormriders out of Metallana and saved the kingdom. For this, Gearshift was made part of the Trap Team, using her new awesome Traptanium-forged gear to help defend Skylands.
She will initially only be available at launch by pre-ordering her, you won't be able to find her on a shelf until sometime in 2015. So far only Amazon.com have put up their pre-order page, and they've priced her at $14.99.
E3 2014 is on next week (June 10th-12th) so keep an eye out for even more news and reveals soon!
Skylanders Lost Islands has completed its Life themed month of May and kicked off June with an Air theme.
- May 19th: New companion Duff who gives you a chance for trees to drop a chest when you clear them, he costs 150 Gems.
- May 26th: A new Life Toy Link Tower that gives you better rewards the more Life Skylanders you have linked to the game. It costs 25 Gems and will reward you with coins or gems (on a Life day) every three hours.
- June 1st: The Air themed month of June kicked off with a new Alter Ego, Buttered Pop Thorn added to the Wishin' Well.
- June 2nd: A new timed quest to earn an upgrade to your Air Sanctuary, the Air Sanctum, has begun and the Bird House has made a return for the week. Two more small islands appeared, one for people with kingdoms at level 44, Chompy Island, which costs 40 million coins and one for those who've managed to reach level 45, Greeble Island, which costs 50 million.