Chapter 20: Dragon's Peak
Walk down the steps towards the first few enemies of the level, these are just those Chompies you've grown to love. Roll through and kill them and their Chompy Pods. Bounce up to kill a few more Chompies and an Arkeyan Jouster
After killing the Jouster and the Chompies you'll meet Ramses who'll tell you how you're going to progress through the level; by flying on Flavius's back. Go over to the Dragon Horn to hop aboard for your first flying sequence. These don't really get any more complicated, all you need to do is move to avoid the large stationary boulders and to fire at the Sky Mines as you fly towards them. Gather the gems if you want but it's not really worth much coin to do so.
Head over the shallow water to the left to find the Story Scroll. You don't need any kind of water or flying Skylander to reach it. Kill the Chompies and the Chompy Pod whilst avoiding the Boom Fiends, these new enemies you can just knock back a little and they'll start exploding. Once they're all dead the Monster Gate will open to let you reach another Dragon Horn.
The next platform is home to your first meeting with the Dragonets, these blue insects fire a fireball at you that you'll want to avoid - also avoid the remains of the fireballs that sit burning on the floor. There's also a Boom Fiend along to help try to kill your Skylanders. On the left is an Air Gate.
Exactly what the name suggests. Go to the left up onto a bounce pad, then up the slope to the right over some spikes and down off the end. There should be a bomb just there, pick it up and run north to the bounce pad which you'll need to use to go up onto the walkway to the north, down diagonally left over a bounce pad onto another walkway with some spikes to where you can throw the bomb up north. Watch out for the dragon heads there though as they blast a stream of fire at set intervals, just wait for them to stop (although no need to wait to throw the bomb) before walking past and picking up the key from behind the smashed wall.
After you've got the key stand on the button to the left of the bounce pad on this section, this will lower some blocks. Bounce to the right and then go up the slope to get to an area with dragon heads along the path, get past them to the locked gate behind which is a Present with the Winged Hat inside.
Leave via the teleporter that brought you in back at the start of the obstacle course.
Go north over the shallow river to a bounce pad, on the next platform you will want to go left off the edge to another bounce pad, this will take you high up to a small platform with a dragon horn on it. After the uneventful flying section you'll reach a slightly larger platform with some Chompies on it.
Kill them all and a bounce pad will appear. This one requires a bit of timing, watch the rotating platform above so that you land on the bounce pad side of it rather than the spiky side. This will take you up to a dragon horn that takes you right back to where you just came from.
Drop off the right to get into a fight with an Arkeyan Jouster and a few Dragonets. Killing these will open up a Monster Gate and allow you to access a Dragon Horn.
Walk past the first set of fiery dragon heads and head right, you'll be going through a whole load of them now, the last of them being in a large circle - avoid these by waiting for them to turn off as with the rest of them. Past them you'll get to a grassy section with some Chompies, use the bounce pad here to get onto the rotating bounce pad and up above.
First go onto the near side and use the Dragon Horn there.
The area you reach simply has a few Dragonets and a Treasure Chest. Use the dragon horn.
Get back up and go to the left side this time, use the bounce pad on the near platform if you landed there, and make your way around to where there's a couple of Boom Fiends standing by a Monster Gate. Avoid their explosions and as you approach the gate you should notice on the left a bounce pad, use that to get up onto the ledge to the left where you'll find a Treasure Chest.
Now you may want to go north and kill the two Jousters and a couple of Dragonets standing by the gate and use the Dragon Horn.
Path of Challenges
Go right down the path behind it, you'll find a Treasure Chest and an Arkeyan Jouster guarding it. Turn around and go the other way through a couple of sets of dragon heads before reaching a circle of them, a circle that just so happens to be spinning. Just wait for them all to turn off before crossing it and you'll be fine.
Walk past some more heads along the next bit of path, watching not to get too close as they do slightly move side to side. At the end is a spinning circle with a bounce pad on it, use the pad when it's next to the columns on the far side, that should let you bounce up onto the platform above.
Kill a couple of Dragonets and then proceed onto another spinning circle, get between the two dragon heads to use the bounce pad. The next one has a few more dragon heads on it, bounce up from the left side. Try not to move too far to the left as you jump upwards though as the next on will be firing too and you only need to stay on the righthand side to step onto the teleporter.
Elder Dragon Throne
Walk forwards to the grassy section and get fighting, there's just a few Chompies and a few Arkeyan Jousters in this bit, walk over to the sides nearest them if they don't jump down. Once you've killed them all you'll get another bit of a talking to and a bounce pad will appear. Use it to jump up to the right, ignoring the rotating bounce pad platform for the moment. On the right side you'll find the fourth and final Treasure Chest.
Drop back off and then use the pad to get up the rotating platforms to a Present just off to the left, beneath the start of the throne section. Inside is the Royal Crown. Again drop off and this time use the platforms to reach the throne area to get into the final fight against Vathek's minions.
Keep on fighting until all the enemies are dead to finish the level, ending with a ton of Chompies.
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