During his fight to save the Dragon Realm, Spyro inevitably has some larger foes to take care of. Whilst in this game they aren't exactly forced upon you, they're still a much more involved fight than with the regular Gnorcs.
This page will give you strategies for defeating all six of the game's bosses.
Found in The Artisans, Toasty is the first boss of the game. Initially dressed up as a Scarecrow, he is soon revealed to be nothing more than a sheep on stilts. Defeating him is a three step process...
First kill the sleeping dog infront of him, (two flames are needed, the first will wake him up so either quickly flame him again or get out of the way and go back to flame it again) the run up to Toasty and flame him.
Moving onto the second stage, another dog is added, kill the two dogs then flame Toasty again, this time revealing the sheep inside.
And finally it's three dogs guarding him, repeat the same to kill them and one more flame at Toasty will finish him off.
Residing in the self titled level (as are all bosses) Doctor Shemp is a giant, orange, Witch Doctor, Gnorc with a bit of flameproof armour on his front. He's so cool he wears sunglasses.
Jump onto the small jutting out bit just below the main platform which Dr. Shemp is standing on and jump up onto it, then back down. This should entice the good doctor to attempt to attack you. When he turns around and heads back, flame him. He will then move along to another platform just over a bridge.
Entice him again, but this time you'll have to get a bit closer, and stay there too. As he spins round, flame his back and dodge his stick. Again he will move along. And for the last time, make him mad and he'll once again spin, this time dragging the stick along the ground, jump over it and flame his back for the last time.
Nothing but a big bag of hot air. This tornado uses lightning bolts to strike at Spyro, but Spyro's flame is much too much for this guy.
The least concentrated boss of the game, Blowhard is met three times within the level, and each time all you need to do is to get up to him and flame him.
Certainly impressive looking, Metalhead is a giant robot Gnorc with a pink mohican. His source of power is conveniently a set of fragile poles in front of him. Well, fragile whilst they're green anyway.
Needing to be done twice, all you must do is to smash all of the electric poles whilst avoiding the gnorcs and electricity that he fires at you.
More of a Jack-in-the-Box, this guy throws boxes at you.
Each time he moves on, just follow him and flame him as you get near, he'll eventually just die towards the middle of the area. The only difficulty here is making sure you time your jumps right, as otherwise you'll fall to your death in the waters below.
The final boss of the game, and of course your main enemy. As a giant green gnorc, Gnasty has built up several layers of security in his lair, not very good security but that's all good for Spyro.
After reaching Gnasty, you need to chase him around a circuit until you reach the point where he takes a breather at about the same time as he does, this is your chance to flame him. Follow him inside, jumping over the ever decreasing platforms to the final area. A simple flame takes care of this big bad boss.
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