You can carry five different crystals at any one time but only one of each variety. The Shimmering variety of crystal lasts forever and won't wear out so buying them from shops is a worthwhile investment, just don't drop them.
- Crystal of Strength - 2900 (Maxwell - Dragon Realms)
- Increases max HP (Worthless at max level)
- Crystal of Intelligence - 2800 (Maxwell - Dragon Realms)
- Increases max MP
- Crystal of Fortuity - 3500 (Marvin - Avalar)
- Chance to find more gems
- Crystal of Power - 3500 (Marvin - Avalar)
- Increase spell damage
- Crystal of Shadow - 4500 (Merton - Forgotten Worlds)
- Increase damage vs shadow enemy
- Crystal of Ferocity - 4400 (Marshall - Dragon Shores)
- Additional melee damage
- Crystal of Dragonskin - 4500 (Merton - Forgotten Worlds)
- Protect agains melee atks
- Crystal of Elusiveness - 2700 (Marvin - Avalar)
- Reduces melee damage taken
- Crystal of Luck - 2500 (Marshall - Dragon Shores)
- Reduces falling damage
- Crystal of Duckfeathers - 2500 (Marshall - Dragon Shores)
- Less damage from water
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